November 13, 2017
The engineering and construction industry is at the cusp of a new era, with technology creating new applications and tools such as Virtual Reality and Augmented Reality that are changing how companies design, plan, and execute projects.
For some time, Building Information Modelling (BIM) has been the primary system for management utilising digital data for physical and functional characteristics of a building.
Models are logically integrated to access shared data, and if a user highlights or changes an aspect of one, the integrated models can highlight or change the dependent aspects of related models.
Importantly these models are multi-disciplinary in representing the Architect, Engineering, Construction and Owner of the project, as well as relevant sub-disciplines. Advanced technologies now include Virtual Reality (VR) as an important new tool in design and construct projects, which is increasingly being used to make projects easier to visualise for design, to speed up completion times, and reduce labour and material requirements.
And on-site construction is now using Augmented Reality (AR) technology, which combines the 3D architectural layout of the building with GPS data of a worker’s location to allow workers to put on goggles or use an iPad to get a three-dimensional concept of where things need to be, relative to where they are located.
Whilst BIM and VR/AR systems are increasingly being utilised in large scale projects, the technology is now becoming common in smaller developments including mid-rise multi-residential timber frame construction, with ‘walk-through’ AR inspections to detect any incorrectly positioned services or building elements.
These significant new developments will be incorporated in the Frame 2018 conference program in speaker presentations and real-time digital demonstration sessions, with VR and AR displays included in the exhibition area.